Virtual Reality Improves Emotional but Not Cognitive Empathy: A Meta-Analysis

dc.contributor.authorMartingano, Alison Jane
dc.contributor.authorHererra, Fernanda
dc.contributor.authorKonrath, Sara
dc.contributor.departmentLilly Family School of Philanthropy
dc.date.accessioned2025-04-09T15:04:57Z
dc.date.available2025-04-09T15:04:57Z
dc.date.issued2021
dc.description.abstractVirtual Reality (VR) has been touted as an effective empathy intervention, with its most ardent supporters claiming it is “the ultimate empathy machine.” We aimed to determine whether VR deserves this reputation, using a random-effects meta-analysis of all known studies that examined the effect of virtual reality experiences on users’ empathy (k = 43 studies, with 5,644 participants). The results indicated that many different kinds of VR experiences can increase empathy, however, there are important boundary conditions to this effect. Subgroup analyses revealed that VR improved emotional empathy, but not cognitive empathy. In other words, VR can arouse compassionate feelings but does not appear to encourage users to imagine other peoples’ perspectives. Further subgroup analyses revealed that VR was no more effective at increasing empathy than less technologically advanced empathy interventions such as reading about others and imagining their experiences. Finally, more immersive and interactive VR experiences were no more effective at arousing empathy than less expensive VR experiences such as cardboard headsets. Our results converge with existing research suggesting that different mechanisms underlie cognitive versus emotional empathy. It appears that emotional empathy can be aroused automatically when witnessing evocative stimuli in VR, but cognitive empathy may require more effortful engagement, such as using one’s own imagination to construct others’ experiences. Our results have important practical implications for nonprofits, policymakers, and practitioners who are considering using VR for prosocial purposes. In addition, we recommend that VR designers develop experiences that challenge people to engage in empathic effort.
dc.eprint.versionFinal published version
dc.identifier.citationMartingano AJ, Hererra F, Konrath S. Virtual Reality Improves Emotional but Not Cognitive Empathy: A Meta-Analysis. Technology, Mind, and Behavior. 2021;2(1). doi:10.1037/tmb0000034
dc.identifier.urihttps://hdl.handle.net/1805/46938
dc.language.isoen_US
dc.publisherAmerican Psychological Association
dc.relation.isversionof10.1037/tmb0000034
dc.relation.journalTechnology, Mind, and Behavior
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.sourcePublisher
dc.subjectEmpathy
dc.subjectVirtual reality
dc.subjectMeta-analysis
dc.subjectPerspective-taking
dc.titleVirtual Reality Improves Emotional but Not Cognitive Empathy: A Meta-Analysis
dc.typeArticle
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Martingano2021Virtual-CCBYNCND.pdf
Size:
851.46 KB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
2.04 KB
Format:
Item-specific license agreed upon to submission
Description: