Pilot Testing and Validation of an Educational Game on Transportation Challenges for Mobility Device Users

dc.contributor.authorCandiotti, Jorge L.
dc.contributor.authorPark, Sangmi
dc.contributor.authorLee, Chang Dae
dc.contributor.authorRafferty, Evan J.
dc.contributor.authorCooper, Rosemarie
dc.contributor.authorCooper, Rory A.
dc.contributor.departmentOccupational Therapy, School of Health and Human Sciences
dc.date.accessioned2025-02-17T14:23:48Z
dc.date.available2025-02-17T14:23:48Z
dc.date.issued2024
dc.description.abstractDespite the increasing use of assistive mobility devices, practical education to navigate real-world ground transportation barriers is lacking. The educational board game, called HERL-Town, was developed to teach safe and effective navigation for mobility device users (MDUs) in the community. The study examined the initial validity, reliability, and overall quality of HERL-Town as an educational tool for overcoming transportation barriers in real-world environments. HERL-Town featured fifty scenarios focused on transportation barriers and strategies, which were assessed for content validity, while the game quality was evaluated using the Model for the Evaluation of Educational Games (MEEGA+) tool. Twenty-three experienced MDUs and four caregivers participated in the study. The results indicated a good quality score of 60.15 and forty-five scenarios met the content validity standards. The overall reliability of the scenarios was moderate (ICC = 0.729). Early psychometric findings suggest HERL-Town as a promising effective educational game for helping new MDUs and their travel companions navigate safe and effective ground transportation barriers, hence enhancing their confidence, independence, and participation in the community.
dc.eprint.versionAuthor's manuscript
dc.identifier.citationCandiotti JL, Park S, Lee CD, Rafferty EJ, Cooper R, Cooper RA. Pilot Testing and Validation of an Educational Game on Transportation Challenges for Mobility Device Users. Disabilities (Basel). 2024;4(4):830-842. doi:10.3390/disabilities4040051
dc.identifier.urihttps://hdl.handle.net/1805/45729
dc.language.isoen_US
dc.publisherMDPI
dc.relation.isversionof10.3390/disabilities4040051
dc.relation.journalDisabilities
dc.rightsPublisher Policy
dc.sourcePMC
dc.subjectGamification
dc.subjectEducation
dc.subjectTransportation
dc.subjectAccessibility
dc.subjectMobility devices
dc.titlePilot Testing and Validation of an Educational Game on Transportation Challenges for Mobility Device Users
dc.typeArticle
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