Vertex Labeling of a Half-Cube to Induce Binary Face Labeling

dc.contributor.authorSarkar, Jyotirmoy
dc.contributor.departmentMathematical Sciences, School of Scienceen_US
dc.date.accessioned2023-05-05T17:05:41Z
dc.date.available2023-05-05T17:05:41Z
dc.date.issued2021
dc.description.abstractA plane, passing through the center and orthogonal to a diagonal, slices a cube into two identical halves each having three triangles, three pentagons and a hexagon. If you label the ten vertices of a half-cube with numbers, then each face is said to receive an induced face label given by the sum of all vertices around it. Label the ten vertices of a half-cube with digits 0 through 9 so that the induced labels of the three triangles and the three pentagons constitute two distinct values.en_US
dc.eprint.versionFinal published versionen_US
dc.identifier.citationJyotirmoy Sarkar. Vertex Labeling of a Half-Cube to Induce Binary Face Labeling. International Journal of Mathematics, Statistics and Operations Research, 2021. 1(1): 35-47en_US
dc.identifier.urihttps://hdl.handle.net/1805/32826
dc.language.isoen_USen_US
dc.publisherARFen_US
dc.relation.journalInternational Journal of Mathematicsen_US
dc.rightsPublisher Policyen_US
dc.sourcePublisheren_US
dc.subjectPuzzleen_US
dc.subjectsolutionen_US
dc.subjectrotationen_US
dc.subjectreflectionen_US
dc.titleVertex Labeling of a Half-Cube to Induce Binary Face Labelingen_US
dc.typeArticleen_US
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