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Browsing by Subject "gaming literacy"
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Item Indiana Libraries and Literacy Symposium 2025 Booklist(2025-03-09)List of selected books of recommended reading for children, teens and adults regarding gaming and play literacy.Item Let's Get Dicey: Rolling for and Taking the Initiative to Use Games in the Classroom(2025-04-17) Maixner, Gary; Kermit-Canfield, MariThis interactive presentation by Mari Kermit-Canfield and Gary R. Maixner III showcases how game-based learning can be used to enhance classroom engagement and teach critical research skills. It features original educational games like Search&Destroy that blend play with academic outcomes.Item Networking Name Tag(2025)Name Tag Design used as a part of the Kismet Connections activity done at the 2025 Indiana Libraries and Literacy Symposium.