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Browsing by Subject "game based learning"

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    Let's Get Dicey: Rolling for and Taking the Initiative to Use Games in the Classroom
    (2025-04-17) Maixner, Gary; Kermit-Canfield, Mari
    This interactive presentation by Mari Kermit-Canfield and Gary R. Maixner III showcases how game-based learning can be used to enhance classroom engagement and teach critical research skills. It features original educational games like Search&Destroy that blend play with academic outcomes.
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    Project Game Design: Bringing the Young Inventor’s Challenge® to Your Learning Community
    (2025-04-17) Kramer, Kym
    The main slide deck outlines practical strategies for implementing the Young Inventor’s Challenge® in schools and libraries, while the Inspiration Deck offers real-world examples and crowd-sourced ideas from fellow educators and attendees of the 2025 Indiana Libraries and Literacy Symposium.
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    Search&Destroy: Brief words about game design for information literacy instruction
    (2017) Maixner, Gary R.; Kermit-Canfield, Mari
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