"Paper in Screen" Prototyping a Rapid Technique to Anticipate the Mobile User Experience
dc.contributor.advisor | Bolchini, Davide | |
dc.contributor.author | Pulido, Diego Fernando | |
dc.date.accessioned | 2010-06-24T14:39:15Z | |
dc.date.available | 2010-06-24T14:39:15Z | |
dc.degree.date | 2009-12 | |
dc.degree.discipline | School of Informatics | |
dc.degree.grantor | Indiana University | |
dc.degree.level | M.S. | |
dc.description.abstract | Prototyping is generally acknowledged as an effective method for generating cost-effective, preliminary designs of various products including web and mobile user interfaces. Out of the existing types of prototyping, paper prototyping is known for being the most cost-effective of them all, as well as the most constrained for the realistic user experience elements it can render. High-Fidelity prototypes on the other hand offer a richer experience to the user, at the high cost of developing sophisticated software/hardware-based demonstrations. Although both of these types of prototypes continue to be widely and successfully used in product and interface design, there is no evidence of a cost-effective technique that would elicit user’s feedback which as rich as high-fidelity prototypes but without implementation effort. This study proposes an innovative prototyping technique called “Paper in Screen” (Bolchini, Pulido, Faiola, 2009) which enables designers to cheaply and rapidly prototype a mobile application in its key components (interface design and mobile device integration) without the need for implementing a high-fidelity prototype. A study was performed with 10 user experience professionals to evaluate their perception of the technique’s effectiveness, from which a number of benefits and drawbacks of the “Paper in Screen” were learned. The obtained results point to areas of future research in mobile prototyping. | |
dc.identifier.uri | https://hdl.handle.net/1805/2147 | |
dc.identifier.uri | http://dx.doi.org/10.7912/C2/881 | |
dc.language.iso | en_US | en |
dc.subject | Mobile User | en |
dc.subject | Prototyping | en |
dc.title | "Paper in Screen" Prototyping a Rapid Technique to Anticipate the Mobile User Experience | en |
dc.type | Thesis | en |
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