Graphic Novels, Digital Comics, and Technology – Enhanced Learning, Pt 2
dc.contributor.author | Lamb, Annette | |
dc.contributor.author | Johnson, Larry | |
dc.date.accessioned | 2016-03-03T01:14:52Z | |
dc.date.available | 2016-03-03T01:14:52Z | |
dc.date.issued | 2009-10 | |
dc.identifier.citation | Lamb, A. & Johnson, L. (October 2009). Graphic Novels, Digital Comics, and Technology – Enhanced Learning, Pt 2. Teacher Librarian. 37(1), 70-75. | en_US |
dc.identifier.uri | https://hdl.handle.net/1805/8655 | |
dc.language.iso | en_US | en_US |
dc.subject | education | en_US |
dc.subject | educational technology | en_US |
dc.subject | visual literacy | en_US |
dc.subject | libraries | en_US |
dc.subject | library science | en_US |
dc.subject | language arts | en_US |
dc.subject | literature | en_US |
dc.subject | graphic novels | en_US |
dc.subject | comics | en_US |
dc.subject | children's literature | en_US |
dc.subject | teacher librarians | en_US |
dc.subject | technology | en_US |
dc.title | Graphic Novels, Digital Comics, and Technology – Enhanced Learning, Pt 2 | en_US |
dc.type | Article | en_US |