ScholarWorksIndianapolis
  • Communities & Collections
  • Browse ScholarWorks
  • English
  • Català
  • Čeština
  • Deutsch
  • Español
  • Français
  • Gàidhlig
  • Italiano
  • Latviešu
  • Magyar
  • Nederlands
  • Polski
  • Português
  • Português do Brasil
  • Suomi
  • Svenska
  • Türkçe
  • Tiếng Việt
  • Қазақ
  • বাংলা
  • हिंदी
  • Ελληνικά
  • Yкраї́нська
  • Log In
    or
    New user? Click here to register.Have you forgotten your password?
  1. Home
  2. Browse by Subject

Browsing by Subject "vehicle dynamics"

Now showing 1 - 1 of 1
Results Per Page
Sort Options
  • Loading...
    Thumbnail Image
    Item
    DESIGN EVALUATION AND DEVELOPMENT OF A VEHICLE PHYSICS MODEL FOR A DRIVER TRAINING SIMULATOR
    (2017-04-14) Stover, Tyler; Borme, Andrew; Hylton, Peter; Cooney, Elaine
    As part of the development of the RLAPS Simulation Software Program (SSP) a vehicle physics model was developed around four subsystems – chassis and suspension, aerodynamics, powertrain, and tires. Tires are the most complex model, and have the most direct impact on the performance and feel of the vehicle model. A complex algorithm governing vehicle physics was presented in a generalized form to guide the programming of the RLAPS SSP. From the generalized algorithm, a practical model was implemented using Unity 3D game creation software (Unity, 2017). The simulation was tested and evaluated against data from numeric lap-time simulation software. Various parameters were opened for tuning to refine the performance and behavior of the vehicle in simulation. The tuned vehicle model performed in such a manner as to exercise the steering, braking, and throttle application skills of drivers using the simulator.
About IU Indianapolis ScholarWorks
  • Accessibility
  • Privacy Notice
  • Copyright © 2025 The Trustees of Indiana University