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Browsing by Subject "interface"

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    ArraYnger: New Interface for Interactive 360° Spatialization
    (2017) Andersen, Neal; Smith, Benjamin D.; Music and Arts Technology, School of Engineering and Technology
    Interactive real-time spatialization of audio over large immersive speaker arrays poses significant interface and control challenges for live performers. Fluidly moving and mixing numerous sound objects over unique speaker configurations requires specifically designed software interfaces and systems. Currently available software solutions either impose configuration limitations, require extreme degrees of expertise, or extensive configuration time to use. A new system design, focusing on simplicity, ease of use, and live interactive spatialization is described. Automation of array calibration and tuning is included to facilitate rapid deployment and configuration. Comparisons with other solutions show favorability in terms of complexity, depth of control, and required features.
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    Design and modeling of adaptive cruise control system using petri nets with fault tolerance capabilities
    (2018) Chandramohan, Nivethitha Amudha; Li, Lingxi
    In automotive industry, driver assistance and active safety features are main areas of research. This thesis concentrates on designing one of the famous ADAS system feature called Adaptive cruise control. Feature development and analysis of various functionalities involved in the system control are done using Petri Nets. A background on the past and current ACC research is noted and taken as motivation. The idea is to implement the adaptive cruise control system in Petri net and analyze how to provide fault tolerance to the system. The system can be evaluated for various cases. The ACC technology implemented in di erent cars were compared and discussed. The interaction of the ACC module with other modules in the car is explained. The cruise system's algorithm in Petri net is used as the basis for developing Adaptive Cruise Control system's algorithm. The ACC system model is designed using Petri nets and various Petri net functionalities like place invariant, transition invariant and reachability tree of the model are analyzed. The results are veri ed using Matlab. Controllers are introduced for ideal cases and are implemented in Petri nets. Then the error cases are considered and fault tolerance techniques are carried out on the model to identify the fault places.
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    Exploring the curricular relationship between service experience design and interaction design
    (NordDesign Conference, 2014-08-28) Ganci, Aaron; Hong, Youngbok
    Connectivity in the contemporary networked society has required designers to shift their disciplinary focus from individual products to the entirety of human experience. The field of Experience Design (XD), pursuing an integrative flow of human experience, consisting of multiple dimensions [1],  and its subsets (interaction design, service design, spatial design, etc.) is growing in both size and complexity. Experience designers are starting to influence an ever-increasing scope of problem spaces. To be successful in today's experience design practice, designers must simultaneously approach problems from a broad, system level and a micro, tangible level and produce strategic design solutions. This work frequently involves the integration of many interconnected deliverables. Being influenced by cultural and social understandings of design, students tend to regard design as what they will make. This perception, with heavy focus on the solution phase in designing, causes a fragmented view in design education. In order to expand students’ integrative understanding of design, we have introduced a framework that is based on the tiers of human experience when engaging with design. We reflect on our experience from this experiment and discuss its values in student learning.
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