ScholarWorksIndianapolis
  • Communities & Collections
  • Browse ScholarWorks
  • English
  • Català
  • Čeština
  • Deutsch
  • Español
  • Français
  • Gàidhlig
  • Italiano
  • Latviešu
  • Magyar
  • Nederlands
  • Polski
  • Português
  • Português do Brasil
  • Suomi
  • Svenska
  • Türkçe
  • Tiếng Việt
  • Қазақ
  • বাংলা
  • हिंदी
  • Ελληνικά
  • Yкраї́нська
  • Log In
    or
    New user? Click here to register.Have you forgotten your password?
  1. Home
  2. Browse by Subject

Browsing by Subject "game prototype"

Now showing 1 - 1 of 1
Results Per Page
Sort Options
  • Loading...
    Thumbnail Image
    Item
    Make It Easy, Make It Quick: Using InDesign and Photoshop to Iterate and Prepare your Game for Publication
    (2019-07-11) Maixner, Gary
    Printing a tabletop game of your own design through a print-on-demand service can be an affirming experience, but comes with a series of challenges that are unique to game design. This presentation will demonstrate how to take advantage of the mail merge tools in Adobe InDesign to prepare game assets to be uploaded and printed via on-demand printing services. Participants will learn how to properly format a spreadsheet, use Adobe InDesign for rapid iteration, and then use Photoshop to finish the process. Participants will also learn how to upload their materials to “The Game Crafter,” to be printed.
About IU Indianapolis ScholarWorks
  • Accessibility
  • Privacy Notice
  • Copyright © 2025 The Trustees of Indiana University