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Browsing by Author "Department of Music and Arts Technology, School of Engineering and Technology"
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Item Big Tent: A Portable Immersive Intermedia Environment(2016) Smith, Benjamin D.; Cox, Robin; Department of Music and Arts Technology, School of Engineering and TechnologyBig Tent, a large scale portable environment for 360 degree immersive video and audio artistic presentation and research, is described and initial experiences are reported. Unlike other fully-surround environments of considerable size, Big Tent may be easily transported and setup in any space with adequate foot print, allowing immersive, interactive content to be brought to non-typical audiences and environments. Construction and implementation of Big Tent focused on maximizing portability by minimizing setup and tear down time, crew requirements, maintenance costs, and transport costs. A variety of different performance and installation events are discussed, exploring the possibilities Big Tent presents to contemporary multi-media artistic creation.Item Electro Contra: Innovation for Tradition(2016) Smith, Benjamin D.; Department of Music and Arts Technology, School of Engineering and TechnologyTechnological interventions in American traditional fiddle and dance music are presented and specific design and development problems are considered. As folk dance communities and events explore the notion of incorporating modern electronic dance music into the experience certain inherent problems are exposed. Maintaining strict musical forms that are required for the traditional choreography, maintaining the fluidity and control of live bands, and interacting with the other performers require new software tools. Initial solutions developed in Ableton Live are described and show a successful method of solving these challenges.Item Music Therapy Clinical Practice in Hospice: Differences Between Home and Nursing Home Delivery(Oxford, 2015) Liu, Xiaodi; Burns, Debra S.; Stump, Timothy E.; Unroe, Kathleen T.; Department of Music and Arts Technology, School of Engineering and TechnologyBackground: Hospice music therapy is delivered in both homes and nursing homes (NH). No studies to date have explored differences in music therapy delivery between home and NH hospice patients. Objective: To compare music therapy referral reasons and delivery for hospice patients living in NH versus home. Methods: A retrospective, electronic medical record review was conducted from a large U.S. hospice of patients receiving music therapy between January 1, 2006, and December 31, 2010. Results: Among the 4,804 patients, 2,930 lived in an NH and 1,847 patients lived at home. Compared to home, NH hospice patients were more likely to be female, older, unmarried, and Caucasian. For home hospice patients, the top referral reasons were patient/family emotional and spiritual support, quality of life, and isolation. The most frequent referral reasons for NH hospice patients were isolation, quality of life, and patient/family emotional and spiritual support. Differences in music therapy delivery depended mainly on patients’ primary diagnosis and location of care. Conclusions: Results suggest differences in referral reasons and delivery based on an interaction between location of care and patient characteristics. Delivery differences are likely a result of individualized assessment and care plans developed by the music therapist and other interdisciplinary team members to address the unique needs of the patient. Thus, it is important to have professionally trained music therapists assess and provide tailored music-based interventions for patients with different referral reasons and personal characteristics. This study also supports staffing decisions based on patient need rather than average daily census.Item Relative Sound Localization for Sources in a Haphazard Speaker Array(2016) Anderson, Neal; Smith, Benjamin D.; Department of Music and Arts Technology, School of Engineering and TechnologyA rapidly deployable, easy to use method of automatically configuring multi-channel audio systems is described. Compensating for non-ideal speaker positioning is a problem seen in immersive audio-visual art installations, home theater surround sound setups, and live concerts. Manual configuration requires expertise and time, while automatic methods promise to reduce these costs, enabling quick and easy setup and operation. Ideally the system should outperform a human in aural sound source localization. A naïve method is proposed and paired software is evaluated aiming to cut down on setup time, use readily available hardware, and enable satisfactory multi-channel spatialization and sound-source localization.