Freije, ElizabethCraig, StephensMahaffey, NikolasMahaffey, NikolasMasheck, CharlesDohner, James2023-05-092023-05-092023-05-05https://hdl.handle.net/1805/32876Indiana University Purdue University IndianapolisThe purpose of this project is to create an Electronic Tabletop Miniatures Game that offers an electronic and computerized element to traditional existing games like Warhammer 40K, Dungeons and Dragons, and others. The gameboard must be expandable to allow for large scale games, which is achieved through the ability of the PCBs to be plugged into one another to increase the gameplay area. Small PCBs on the individual game pieces or tokens store the information and attributes of each piece, allowing them to be placed onto the gameboard to communicate their position, identity, and attributes. The rule keeper device, acting as the central computer, manages gameplay and enforces rules while also having the ability to substantiate gameplay on the physical board through the use of individually addressable LEDs. This project will provide players with an exciting and immersive gaming experience while offering the added convenience of a computerized interface that tracks and manages gameplay.en-USElectronicTabletopMiniaturesGameElectronic Tabletop Miniatures Game