Russell, Frances M.Lobo, DanielaHerbert, AudreyKaine, JoshuaPallansch, JennaSoriano, PamelaAdame, J. D.Ferre, Robinson M.2023-11-012023-11-012023-02-22Russell FM, Lobo D, Herbert A, et al. Gamification of POCUS: Are Students Learning?. West J Emerg Med. 2023;24(2):243-248. Published 2023 Feb 22. doi:10.5811/westjem.2022.11.57730https://hdl.handle.net/1805/36822Introduction: While gamification of point-of-care ultrasound (POCUS) is well received by learners, little is known about the knowledge gained from material taught during these events. We set out to determine whether a POCUS gamification event improved knowledge of interpretation and clinical integration of POCUS. Methods: This was a prospective observational study of fourth-year medical students who participated in a 2.5-hour POCUS gamification event consisting of eight objective-oriented stations. Each station had one to three learning objectives associated with the content taught. Students completed a pre-assessment; they then participated in the gamification event in groups of three to five per station and subsequently completed a post-assessment. Differences between pre- and post-session responses were matched and analyzed using Wilcoxon signed-rank test and Fisher's exact test. Results: We analyzed data from 265 students with matched pre- and post-event responses; 217 (82%) students reported no to little prior POCUS experience. Most students were going into internal medicine (16%) and pediatrics (11%). Knowledge assessment scores significantly improved from pre- to post-workshop, 68% vs 78% (P=0.04). Self-reported comfort with image acquisition, interpretation, and clinical integration all significantly improved from pre- to post-gamification event (P<0.001). Conclusion: In this study we found that gamification of POCUS, with clear learning objectives, led to improved student knowledge of POCUS interpretation, clinical integration, and self-reported comfort with POCUS.en-USAttribution 4.0 InternationalCurriculumGamificationPoint-of-care systemsPoint-of-care testingMedical studentsGamification of POCUS: Are Students Learning?Article